Pierre Rautenbach
Male, Person
Who is Pierre Rautenbach?
Pierre Rautenbach is a computer scientist best known for his work in the field of real-time shadow rendering and for constructing a system that dynamically swaps rendering algorithms – based on performance – as scene complexity increases. In this renderer, if needed and appropriate, some of the computational load is shifted from the GPU to the CPU. The net effect is a “satisficing” system that guarantees smooth motion through a scene and rendering quality that gracefully degrades in the face of increasing scene complexity and then recovers as conditions improve. Rautenbach is also the author of the book, 3D Game Programming Using DirectX 10 and OpenGL published by Cengage Learning.
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"Pierre Rautenbach." Biographies.net. STANDS4 LLC, 2024. Web. 2 May 2024. <https://www.biographies.net/people/en/pierre_rautenbach>.
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