Programmer, Video Game Developer
Who is Pete Cooke?
His software is often instantly recognisable thanks to his use of his own point and click GUI in many of his games. This is manipulated by keyboard or joystick since it was rare for Spectrum owners to use a mouse.
Cooke's games were notable for being extremely innovative and ahead of their time. Tau Ceti, for example, featured not only a form of solid 3D graphics but was also set on a planet with night and day cycles and shadows. Micronaut One was imaginatively set inside futuristic biocomputers with the player controlling a microscopic craft and attempting to clear the tunnels of the biocomputers of an insect-like life form called Scrim. This game also used fast-moving 3D graphics as well as featuring an enemy that went through a realistic life-cycle, beginning each level as eggs and progressing to larvae and eventually adult skrim which would then lay more eggs. Even Cooke's more straightforward games, like the 1988 shoot 'em up Earthlight, featured their own complexities and technical gimmicks.